Exports
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resetToBase, applyClipAt, updateAnimation, ComponentType, JointIds, Bounds, Node, AlphaMode, Skin, PunctualLightKind, GltfError, Material, emissiveRadiance, PunctualLight, DirectionalLight, AnimationChannel, BoundingSphere, MaterialTextureSlot, legacyAlphaMode, TextureWrap, textureTransform, OrthographicCamera, directionalLight=, GltfFile, AnimationClip, TextureMagFilter, CameraKind, TextureMinFilter, Camera, AABounds, Primitive, TextureSampler, MorphTarget, Mesh, Scene, TextureTransform, PerspectiveCamera, AnimPath, DebugView, MaterialTexturePaths, PrimitiveMode, AnimInterpolation, directionalLight, VkFormatBc3UnormBlock, loadKtx2Texture, VkFormatBc4SnormBlock, VkFormatBc5UnormBlock, parseKtx2, encodeKtx2ImageLevel, readKtx2File, Ktx2TextureInfo, writeKtx2R32SfloatFile, glInternalFormatForVkFormat, VkFormatBc1RgbaUnormBlock, loadKtx2TextureFile, Ktx2LevelInfo, writeKtx2TextureFile, writeKtx2ImageFile, isSupportedVkFormat, VkFormatBc1RgbUnormBlock, uploadKtx2, VkFormatBc3SrgbBlock, encodeKtx2Image, VkFormatR32Sfloat, VkFormatBc1RgbaSrgbBlock, isCompressedVkFormat, VkFormatBc1RgbSrgbBlock, VkFormatBc2UnormBlock, VkFormatBc5SnormBlock, vkFormatForGlInternalFormat, VkFormatBc2SrgbBlock, writeKtx2File, vkFormatName, encodeKtx2, VkFormatBc4UnormBlock, encodeKtx2R32Sfloat, getAABounds, getAABoundsNode, merge, updateTransforms, markMaterialDirty, markGeometryDirty, radius, shallowCopy, getBoundingSphere, getBoundingSphereNode, [], markSceneDirty, hasGeometry, defaultTextureSampler, trs, primitiveModeName, linearMat3, normalMatrix, $, computeSmoothNormals, center, triangles, skinMatrices, hasGeometry, computeBounds, findTransform, walkNodes, merge, skinMatricesInto, hasGeometry, ensureNormals, dumpTree, invalidateUniformCache, clearFromGpu, loadIblEnvironment, ShadowDepthVertexShader, endFrame, endPass, loadSolidEnvironmentMap, beginPass, shutdown, newRenderer, clearFromGpu, SkyboxFragmentShader, SkyboxVertexShader, beginIblFrame, beginFrame, endIblFrame, newEnvironmentMap, PbrFragmentShader, FragmentEntryPoint, clearScreen, IblEnvironment, invalidateGlState, draw, clearFromGpu, loadDefaultEnvironmentMap, release, newPbrContext, ShadowDepthFragmentShader, drawSkybox, attachEnvironmentMap, VertexEntryPoint, newPbrContext, envMapSize, loadEnvironmentMap, clearScreen, Renderer, destroy, PbrVertexShader, captureScreenshot, DebugView, attachIblEnvironment, PbrContext, destroy, uploadToGpu, draw, EnvironmentMap, ComponentType, loadModel, JointIds, Bounds, Node, readGltfBinaryFile, Skin, readGltfFile, GltfError, Material, emissiveRadiance, PunctualLight, loadModelJsonFile, loadModelJson, textureTransform, TextureMagFilter, DirectionalLight, AnimationChannel, Primitive, BoundingSphere, MaterialTextureSlot, legacyAlphaMode, TextureWrap, TextureTransform, OrthographicCamera, directionalLight=, GltfFile, AnimationClip, CameraKind, TextureMinFilter, Camera, AABounds, AlphaMode, TextureSampler, MorphTarget, Mesh, Scene, PunctualLightKind, loadModelBinaryFile, PerspectiveCamera, AnimPath, DebugView, MaterialTexturePaths, PrimitiveMode, AnimInterpolation, readGltfJsonFile, directionalLight, compileShaderFiles, generateTangents, decodeStraightAlphaImage, encodeStraightAlphaPng, loadStraightAlphaImage, ComponentType, JointIds, Bounds, Node, Skin, GltfError, Material, emissiveRadiance, PunctualLight, textureTransform, TextureMagFilter, DirectionalLight, AnimationChannel, Primitive, BoundingSphere, MaterialTextureSlot, legacyAlphaMode, TextureWrap, TextureTransform, OrthographicCamera, directionalLight=, GltfFile, AnimationClip, CameraKind, TextureMinFilter, ImageWriteMode, Camera, AABounds, AlphaMode, TextureSampler, MorphTarget, Mesh, Scene, PunctualLightKind, PerspectiveCamera, AnimPath, DebugView, MaterialTexturePaths, PrimitiveMode, AnimInterpolation, directionalLight, writeGLB