Exports
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resetToBase, applyClipAt, updateAnimation, TextureSampler, MorphTarget, GltfError, Mesh, OrthographicCamera, Material, Scene, GltfFile, TextureTransform, PerspectiveCamera, Bounds, JointIds, AlphaMode, AnimPath, AnimationClip, BoundingSphere, CameraKind, Skin, AnimInterpolation, Camera, AABounds, Node, Primitive, AnimationChannel, VkFormatBc3UnormBlock, loadKtx2Texture, VkFormatBc4SnormBlock, VkFormatBc5UnormBlock, parseKtx2, readKtx2File, Ktx2TextureInfo, loadKtx2TextureFile, glInternalFormatForVkFormat, VkFormatBc1RgbaUnormBlock, Ktx2LevelInfo, writeKtx2TextureFile, isSupportedVkFormat, VkFormatBc1RgbUnormBlock, uploadKtx2, VkFormatBc3SrgbBlock, VkFormatR32Sfloat, VkFormatBc1RgbaSrgbBlock, isCompressedVkFormat, VkFormatBc1RgbSrgbBlock, VkFormatBc2UnormBlock, VkFormatBc5SnormBlock, vkFormatForGlInternalFormat, VkFormatBc2SrgbBlock, vkFormatName, encodeKtx2, VkFormatBc4UnormBlock, getAABounds, uploadToGpu, computeBounds, getAABoundsNode, updateTransforms, clearFromGpu, shallowCopy, getBoundingSphere, updateOnGpu, clearFromGpu, [], merge, hasGeometry, clearFromGpu, defaultTextureSampler, primitiveModeName, center, trs, $, ensureNormals, dumpTree, triangles, getBoundingSphereNode, updateOnGpu, draw, hasGeometry, skinMatrices, findTransform, walkNodes, merge, radius, uploadToGpu, uploadToGpu, hasGeometry, draw, computeSmoothNormals, clearTreeFromGpu, updateOnGpu, drawPbrWithShadow, envMapFBO, environmentMapId, drawPbr, skyboxShader, loadSolidEnvironmentMap, skyboxVao, shadowMapFbo, drawSkybox, rboDepth, loadEnvironmentMap, shadowDepthShader, skyboxVbo, DebugView, setupPbr, envMapSize, shadowMapTex, loadDefaultEnvironmentMap, pbrShader, OrthographicCamera, loadModel, GltfFile, JointIds, Bounds, Node, AlphaMode, Material, AnimationClip, CameraKind, Skin, Camera, Primitive, readGltfFile, TextureSampler, MorphTarget, GltfError, Mesh, Scene, loadModelBinaryFile, loadModelJsonFile, loadModelJson, TextureTransform, PerspectiveCamera, AnimationChannel, AnimPath, BoundingSphere, readGltfBinaryFile, AnimInterpolation, AABounds, readGltfJsonFile, compileShaderFiles, TextureSampler, MorphTarget, GltfError, Mesh, OrthographicCamera, AnimPath, writeGLB, Scene, GltfFile, TextureTransform, PerspectiveCamera, ImageWriteMode, Bounds, JointIds, AlphaMode, Material, AnimationClip, BoundingSphere, CameraKind, Skin, AnimInterpolation, AABounds, Camera, AnimationChannel, Primitive, Node