gltf

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resetToBase, applyClipAt, updateAnimation, ComponentType, OrthographicCamera, PrimitiveMode, JointIds, Bounds, Node, Material, AnimationClip, TextureMagFilter, CameraKind, Skin, Primitive, Camera, AABounds, TextureMinFilter, AlphaMode, TextureSampler, MorphTarget, GltfError, Mesh, Scene, TextureTransform, PerspectiveCamera, AnimationChannel, AnimPath, DebugView, BoundingSphere, GltfFile, AnimInterpolation, TextureWrap, VkFormatBc3UnormBlock, loadKtx2Texture, VkFormatBc4SnormBlock, VkFormatBc5UnormBlock, parseKtx2, encodeKtx2ImageLevel, readKtx2File, Ktx2TextureInfo, writeKtx2R32SfloatFile, glInternalFormatForVkFormat, VkFormatBc1RgbaUnormBlock, loadKtx2TextureFile, Ktx2LevelInfo, writeKtx2TextureFile, writeKtx2ImageFile, isSupportedVkFormat, VkFormatBc1RgbUnormBlock, uploadKtx2, VkFormatBc3SrgbBlock, encodeKtx2Image, VkFormatR32Sfloat, VkFormatBc1RgbaSrgbBlock, isCompressedVkFormat, VkFormatBc1RgbSrgbBlock, VkFormatBc2UnormBlock, VkFormatBc5SnormBlock, vkFormatForGlInternalFormat, VkFormatBc2SrgbBlock, writeKtx2File, vkFormatName, encodeKtx2, VkFormatBc4UnormBlock, encodeKtx2R32Sfloat, getAABounds, getAABoundsNode, merge, updateTransforms, markMaterialDirty, markGeometryDirty, radius, shallowCopy, getBoundingSphere, getBoundingSphereNode, [], markSceneDirty, hasGeometry, defaultTextureSampler, trs, primitiveModeName, linearMat3, normalMatrix, $, computeSmoothNormals, center, triangles, skinMatrices, hasGeometry, computeBounds, findTransform, walkNodes, merge, skinMatricesInto, hasGeometry, ensureNormals, dumpTree, clearFromGpu, newRenderer, ShadowDepthVertexShader, endFrame, loadSolidEnvironmentMap, drawSkybox, shutdown, clearFromGpu, SkyboxFragmentShader, SkyboxVertexShader, beginFrame, newEnvironmentMap, PbrFragmentShader, FragmentEntryPoint, clearScreen, draw, uploadToGpu, loadDefaultEnvironmentMap, release, newPbrContext, ShadowDepthFragmentShader, attachEnvironmentMap, VertexEntryPoint, newPbrContext, envMapSize, loadEnvironmentMap, clearScreen, Renderer, destroy, PbrVertexShader, captureScreenshot, DebugView, PbrContext, destroy, EnvironmentMap, draw, clearFromGpu, ComponentType, OrthographicCamera, loadModelJsonFile, PrimitiveMode, JointIds, Bounds, Node, AlphaMode, Material, AnimationClip, TextureMagFilter, CameraKind, Skin, Camera, readGltfFile, TextureMinFilter, AABounds, TextureSampler, MorphTarget, GltfError, Mesh, TextureTransform, TextureWrap, Scene, loadModelBinaryFile, loadModelJson, PerspectiveCamera, AnimationChannel, AnimPath, loadModel, DebugView, BoundingSphere, readGltfBinaryFile, GltfFile, AnimInterpolation, readGltfJsonFile, Primitive, compileShaderFiles, ComponentType, OrthographicCamera, writeGLB, PrimitiveMode, JointIds, ImageWriteMode, Bounds, Node, AlphaMode, Material, AnimationClip, TextureMagFilter, CameraKind, Skin, Camera, TextureMinFilter, AABounds, TextureSampler, MorphTarget, GltfError, Mesh, TextureTransform, TextureWrap, Scene, PerspectiveCamera, AnimationChannel, AnimPath, DebugView, BoundingSphere, GltfFile, AnimInterpolation, Primitive