Index

Modules: gltf, gltf/animations, gltf/common, gltf/internal, gltf/ktx2, gltf/models, gltf/pbr, gltf/reader, gltf/shaders, gltf/writer.

API symbols

`$`:
`[]`:
AABounds:
Accessor:
AccessorKind:
aiCubicSpline:
aiLinear:
aiStep:
AlphaMode:
AnimationChannel:
AnimationClip:
AnimInterpolation:
AnimPath:
AnimRotation:
AnimScale:
AnimTranslation:
AnimVisibility:
AnimWeights:
applyClipAt:
atMAT2:
atMAT3:
atMAT4:
atSCALAR:
atVEC2:
atVEC3:
atVEC4:
BlendAlphaMode:
BoundingSphere:
Bounds:
BufferView:
Camera:
CameraKind:
center:
ckOrthographic:
ckPerspective:
clearFromGpu:
clearTreeFromGpu:
compileShaderFiles:
computeBounds:
computeSmoothNormals:
DebugView:
defaultTextureSampler:
draw:
drawPbr:
drawPbrWithShadow:
drawSkybox:
dumpTree:
dvAoBake:
dvLit:
dvMetallic:
dvNormals:
dvSpecular:
dvUnlit:
encodeKtx2:
ensureNormals:
environmentMapId:
envMapFBO:
envMapSize:
findTransform:
getAABounds:
getAABoundsNode:
getBoundingSphere:
getBoundingSphereNode:
glInternalFormatForVkFormat:
GltfError:
GltfFile:
hasGeometry:
ImageWriteMode:
isCompressedVkFormat:
isSupportedVkFormat:
iwmEmbedded:
iwmExternal:
iwmExternalKtx2:
JointIds:
Ktx2LevelInfo:
Ktx2TextureInfo:
loadDefaultEnvironmentMap:
loadEnvironmentMap:
loadKtx2Texture:
loadKtx2TextureFile:
loadModel:
loadModelBinaryFile:
loadModelJson:
loadModelJsonFile:
loadSolidEnvironmentMap:
MaskAlphaMode:
Material:
MaterialInfo:
MaterialTexture:
merge:
Mesh:
MeshInfo:
MorphTarget:
MorphTargetInfo:
Node:
OpaqueAlphaMode:
OrthographicCamera:
parseKtx2:
PbrMetallicRoughness:
pbrShader:
PerspectiveCamera:
Primitive:
PrimitiveAttributes:
PrimitiveInfo:
primitiveModeName:
radius:
rboDepth:
readGltfBinaryFile:
readGltfFile:
readGltfJsonFile:
readKtx2File:
resetToBase:
Sampler:
Scene:
setupPbr:
shadowDepthShader:
shadowMapFbo:
shadowMapTex:
shallowCopy:
Skin:
SkinInfo:
skinMatrices:
skyboxShader:
skyboxVao:
skyboxVbo:
SparseIndices:
SparseInfo:
SparseValues:
Texture:
TextureSampler:
TextureTransform:
triangles:
trs:
updateAnimation:
updateOnGpu:
updateTransforms:
uploadKtx2:
uploadToGpu:
VkFormatBc1RgbaSrgbBlock:
VkFormatBc1RgbaUnormBlock:
VkFormatBc1RgbSrgbBlock:
VkFormatBc1RgbUnormBlock:
VkFormatBc2SrgbBlock:
VkFormatBc2UnormBlock:
VkFormatBc3SrgbBlock:
VkFormatBc3UnormBlock:
VkFormatBc4SnormBlock:
VkFormatBc4UnormBlock:
VkFormatBc5SnormBlock:
VkFormatBc5UnormBlock:
vkFormatForGlInternalFormat:
vkFormatName:
VkFormatR32Sfloat:
walkNodes:
writeGLB:
writeKtx2TextureFile: